Placeable Lures
- Physical lure items that can be placed in the world
- Configurable duration and range
- Visual particle effects
- Customizable appearance with Filament item framework
Bloom adds placeable lures that increase Pokemon spawn rates in an area. Players can place lures to attract specific types of Pokemon, boost spawn rates, and increase shiny chances.
Bloom is a lure system that modifies Pokemon spawning in a radius around placed lure entities. Lures can target specific types, species, or spawn buckets, and apply various boosts to spawn rates, shiny chances, and hidden ability rates.
Placeable Lures
Targeted Attraction
Spawn Boosts
Boosts can be applied in different ways:
Multiply
Multiplies the base rate (e.g., 3x spawns)
Add
Adds to the base rate
Set
Sets an exact rate
/bloom lure <type> - Give yourself a specific lure type/bloom reload - Reload lure configurations (Filament auto-reloads on datapack reload)/bloom debug - Toggle debug visualizationLures are defined in JSON data packs at data/<namespace>/filament/item/ using the Filament item framework.
Type Lures
Fire Lure, Water Lure, Grass Lure
Form Lures
Alolan Lure, Galarian Lure
Omni Lures
Boost all spawns regardless of type
Repel Lures
Prevent specific spawns
/bloom lure <type>