Skip to content

Package Locker

When a player’s inventory is full during a package claim, items don’t vanish — they go to the package locker. It’s overflow storage, holding items until the player has room to collect them.


  1. Player claims a package from their mail
  2. Courier tries to place items in the player’s inventory
  3. If the inventory’s full, overflow items land in the player’s package locker
  4. Player gets notified that items are waiting
  5. Player claims locker items later when they’ve got space

CommandWhat It Does
/mail lockerView what’s in your locker
/mail locker claimClaim all locker items into your inventory

If your inventory’s still full when you run /mail locker claim, items that don’t fit stay in the locker.


Configure locker behavior in config/courier/config.conf:

lockerExpirationHours = 24
lockerCleanupIntervalMinutes = 30

lockerExpirationHours : Hours before unclaimed locker items expire and are permanently deleted. Default: 24.

lockerCleanupIntervalMinutes : How often the cleanup task runs to purge expired items. Default: 30.


CommandWhat It Does
/mailadmin locker cleanupManually trigger a cleanup cycle, purging all expired items immediately

Useful after server maintenance or when you need to free up storage outside the normal schedule.



That’s the full core system. Head back to Mail if you need a refresher, or check out Notifications to configure how players are alerted to new mail and locker items.