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Permissions

Frontier uses four permission nodes. Most servers only need the two defaults — player commands are open to everyone, admin commands are locked to ops.

PermissionDescriptionDefault
frontier.userAll player commands: queue, stats, history, leaderboard, challenges, spectating, surrender.All players (level 0)
frontier.adminAll admin commands: reload, rating management, match management, bans, arena builder.Op level 2
frontier.bypass.queueSkip queue cooldowns. Useful for staff testing.Not granted by default
frontier.bypass.validationSkip team validation when joining a queue. Lets a player queue with a team that would normally fail format checks.Not granted by default

Granted to every player by default. Covers everything a normal player needs:

  • Opening the hub GUI (/ranked)
  • Queuing, viewing stats, checking leaderboards
  • Sending and receiving challenges
  • Spectating matches
  • Surrendering

Revoking this permission locks a player out of all ranked features.

Restricted to ops (level 2+) by default. Gives access to:

  • Hot-reloading configs (/ranked reload)
  • Setting and resetting player ratings
  • Force-ending matches
  • Banning and unbanning players
  • The arena builder wizard

Not granted to anyone by default. When assigned, the player skips the cooldown applied after declining a found match (declineQueueCooldownSeconds). Handy for staff who need to test queue behavior repeatedly.

Not granted to anyone by default. Skips team validation entirely when joining a queue — the player’s team won’t be checked against format clauses, species bans, move bans, or legality rules.

Grant admin access to a staff group:

/lp group staff permission set frontier.admin true

Let a specific player bypass queue cooldowns:

/lp user Steve permission set frontier.bypass.queue true

Revoke ranked access from a player (alternative to in-game bans):

/lp user Steve permission set frontier.user false