Skip to content

Quick Start

Create your first Titan boss fight in 5 minutes! This guide walks you through spawning a Pokémon, converting it to a titan, and testing the fight.

  1. Find a Pokémon

    Spawn or find a Pokémon to convert:

    /pokespawn charizard level=50

    Or select an existing one:

    # Look at a Pokémon and run:
    /titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]
  2. Convert to Titan

    /titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]

    You’ll see:

    • ✨ Particle effects
    • 📏 Pokémon grows larger (doubled size)
    • ❤️ Health bar doubles
    • 😠 Becomes aggressive
  3. Start the Fight!

    The titan will immediately target you. Watch for:

    • Yellow markers - Attack warning
    • Attack animation - Incoming damage
    • Red glow - Vulnerability window (attack now!)
  4. Phase Transitions

    At 66% and 33% health:

    • 💥 Explosion effect
    • 🎵 Phase transition sound
    • Stat buffs applied
    • 🔥 New moves unlocked
graph LR
    A[Titan Selects Move] --> B[Telegraph Warning]
    B --> C[Attack Executes]
    C --> D[Vulnerability Window]
    D --> A
ColorDurationThreat Level
🟡 Yellow0.6-1.0sWARNING - Light attack
🟠 Orange0.8-1.2sDANGER - Medium attack
🔴 Red1.2-1.8sCRITICAL - Ultimate attack
StateCan Move?Can Attack?Damage TakenDuration
RECOVERING✅ Yes✅ Yes1.3-1.7x0.8-1.4s
EXHAUSTED❌ Stunned❌ No1.8-2.3x2.0-3.5s

Try various pre-configured titans:

Charizard 🔥

Fire/Flying

  • Infernal Blaze (CONE)
  • Dragon Claw (ARC)
  • Sky Strike (CYLINDER)
  • Blazing Detonation (SPHERE)

Mewtwo 🧠

Psychic

  • Mind Crush (SPHERE)
  • Teleport Strike (ARC)
  • Psycho Break (SPHERE, ultimate)

Gyarados 🌊

Water/Flying

  • Torrential Beam (CONE)
  • Leviathan Slam (CYLINDER)
  • Storm’s Wrath (CYLINDER, ultimate)

Lucario 🥊

Fighting/Steel

  • Aura Sphere (SPHERE)
  • Extreme Speed (CYLINDER)
  • Focus Blast (SPHERE, ultimate)
Terminal window
# Spawn different titans
/pokespawn mewtwo level=70
/titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]
/pokespawn gyarados level=60
/titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]
/pokespawn lucario level=50
/titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]
Terminal window
config/titan/fights/charizard.json

Change move damage and cooldowns:

{
"moves": {
"flamethrower": {
"damage": "12.0", // ← Increase for harder fight
"cooldown": "167" // ← Decrease for more frequent
}
}
}

Adjust health thresholds and modifiers:

{
"phases": [
{
"healthThreshold": 0.66, // ← Phase starts at 66% HP
"speedModifier": 1.25, // ← 25% faster
"damageModifier": 1.3 // ← 30% more damage
}
]
}
/titan reload
Terminal window
# 1. Summon strong titan
/pokespawn rayquaza level=100
# 2. Convert
/titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]
# 3. Gather team
# 4. Fight together!
Terminal window
# 1. Set up arena
/fill ~-20 ~-1 ~-20 ~20 ~-1 ~20 minecraft:obsidian
# 2. Spawn boss
/pokespawn mewtwo level=80 shiny
# 3. Convert
/titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]
# 4. Announce to server
/say Epic Mewtwo raid starting at spawn!
Terminal window
# Low-damage testing titan
# Edit config: set all damage to "1.0"
/pokespawn pikachu level=20
/titan create @e[type=cobblemon:pokemon,limit=1,sort=nearest]

Telegraph markers show exactly where damage will occur:

  • Stay outside the markers
  • Use dodge rolls/movement abilities
  • Position strategically

Attack during EXHAUSTED state for massive damage:

  • Wait for ultimate move
  • 🔴 Red markers = ultimate incoming
  • After explosion = EXHAUSTED (2-3 seconds)
  • Deal 2x+ damage!

Don’t push phases too fast:

  • Each phase = harder moves
  • Ultimate moves only in low-HP phases
  • Coordinate team to push together

Learn to recognize attack shapes:

ShapeHow to Dodge
SPHERERun away from center
CONEStrafe sideways
CYLINDERMove perpendicular
ARCBack up or circle

Now that you’ve created your first titan:

  • Check aggression: Titans attack nearest player automatically
  • Check range: Be within 16 blocks
  • Check phase: Some moves only in specific phases
  • Check client version: Markers require GameTest enabled (1.21.1+)
  • Check render distance: Markers only show within render distance
  • Check logs: Look for telegraph errors
  • Check player gamemode: Creative mode ignores damage
  • Check armor: High protection reduces damage
  • Check configs: Verify damage values in config

Congratulations! You’ve created your first Titan boss fight! 🎉

Ready to learn more? Check out the Core Systems documentation.