Skip to content

Jubilee Commands & Integrations

Concept Phase

This page sketches the operational surface for Jubilee: player commands, admin commands, permission nodes, dashboard views, Discord automation, and config shape.


CommandPurpose
/jubileeOpen the current season overview.
/jubilee deedsView daily, weekly, seasonal, and community objectives.
/jubilee garland [track]Open the reward track UI.
/jubilee claim [level]Claim an unlocked reward through Treasury.
/jubilee recapView personal season stats and highlights.
/jubilee leaderboard [deed|favor|community]View seasonal rankings if enabled.

CommandPurposeRisk
/jubilee admin preview <season>Preview an unpublished season.Low
/jubilee admin publish <season>Publish a season definition.High
/jubilee admin pause <season>Pause progress grants and scheduled unlocks.Medium
/jubilee admin grant favor <player> <amount> [reason]Manual Favor compensation.Medium
/jubilee admin complete deed <player> <deed>Force-complete a deed for support.Medium
/jubilee admin reloadReload safe config and deed definitions.Low
/jubilee admin dryrun rewards <player>Simulate claimable rewards without granting.Low
/jubilee admin rollback grant <grantId>Reverse a mistaken Favor grant if unclaimed.High

NodeDefaultPurpose
jubilee.usetrueAccess the player UI and season status.
jubilee.claimtrueClaim unlocked rewards.
jubilee.leaderboardtrueView public leaderboards.
jubilee.admin.previewopPreview draft seasons.
jubilee.admin.publishopPublish/pause seasons.
jubilee.admin.grantopGrant Favor or complete deeds.
jubilee.admin.reloadopReload Jubilee config.

Season Landing Page

Public page with the season name, art, countdown, chapter map, reward preview, and community goals.

Player Progress

Linked players can see deeds, Favor, claimed rewards, catch-up bonuses, and recap stats from a browser.

Staff Console

Admins can preview schedules, inspect grants, dry-run rewards, compare chapter pacing, and publish safe changes.

Analytics

Track deed completion rates, track completion, claim rates, chapter drop-off, and community goal velocity.


  • Season launch announcement with art, dates, and /jubilee deep link.
  • Chapter unlock posts with new deed highlights.
  • Community goal progress embeds.
  • Reward claim summaries for major milestones.
  • Finale recap with top contributors, completed goals, and Passport badge winners.
  • Staff-only alerts for failed reward grants or unsafe config publishes.

jubilee {
activeSeason = "verdant_skies_2027"
progress {
favorPerLevel = 1000
maxLevel = 100
restedCatchup = true
}
web {
enabled = true
publicBaseUrl = "https://play.example.com/jubilee"
}
discord {
enabled = true
announcementWebhook = "env:JUBILEE_DISCORD_WEBHOOK"
staffWebhook = "env:JUBILEE_STAFF_WEBHOOK"
}
}

Jubilee should receive events, not own every system. Other mods emit stable events; Jubilee maps them to deeds.

{
"event": "frontier.match_won",
"player": "uuid",
"network": "main",
"node": "survival-2",
"payload": {
"queue": "ranked_singles",
"rating_delta": 14
}
}

The deed engine turns that into progress only if a published deed is listening for it.