Seasonal Identity
Give each season a name, theme, date range, chapters, art, objectives, and rewards.
Jubilee is the seasonal campaign layer for Matcha! servers. It gives a network a named season, a visible reward track, weekly objectives, community milestones, catch-up mechanics, and a web/Discord presence that makes the server feel alive for months at a time.
Jubilee is not just a battle pass. It is a server-wide celebration system: players earn progress through the things your server already wants them to do, while staff get a proper campaign console for scheduling chapters, rewards, boosts, announcements, and finale events.
Seasonal Identity
Give each season a name, theme, date range, chapters, art, objectives, and rewards.
Player Progression
Track individual progress through free, supporter, prestige, and challenge paths without hard-coding a single server economy.
Community Goals
Let the whole network contribute to shared milestones like catches, battles, trades, contests, market volume, or boss defeats.
Ops-Ready
Staff can preview, schedule, pause, roll back, and audit seasonal content across a multi-node network.
A Jubilee is a season: a date-bounded campaign with a theme, chapter schedule, progression rules, and reward catalog.
Chapters are weekly or biweekly slices of the season. They unlock new objectives, story beats, boosts, store rotations, and Discord announcements.
Deeds are objectives players complete for progress. They can be daily, weekly, seasonal, hidden, server-wide, or tied to another Matcha! mod.
Favor is Jubilee’s progression currency. Players earn Favor from deeds, events, catch-up grants, and staff-awarded compensation.
Garlands are reward tracks. A season can have a free garland, supporter garland, challenge garland, or prestige garland.
Step 1: Season Opens
Staff launches Jubilee: Verdant Skies with four chapters, a free reward track, a supporter cosmetic track, and a community berry-harvest goal.
Step 2: Players Earn Favor
Players complete deeds such as catch 30 Grass-type Pokemon, win 5 Frontier battles, complete a Journey questline, or sell items through Bazaar.
Step 3: Rewards Unlock
Favor levels unlock titles, cosmetics, crates, currency, Relic catalysts, and Festival invitations. Treasury handles claim state and safe payouts.
Step 4: Finale
The final chapter triggers a Festival weekend with server boosts, Discord recaps, and a web leaderboard of season highlights.
Jubilee fits the Matcha! naming style: a single evocative noun with ceremony, celebration, and seasonality baked in. It feels closer to Bazaar, Courier, Relic, and Frontier than names like “Season Pass”, “Campaigns”, or “Battle Pass”.
| Candidate | Read |
|---|---|
| Jubilee | Recommended. Celebratory, seasonal, premium, and broad enough for pass tracks plus community milestones. |
| Revelry | Good energy, but reads more like a party event than a season system. |
| Pageant | Stylish, but leans cosmetic/contest rather than progression. |
| Gala | Elegant, but too narrow for long-running campaign mechanics. |
/jubilee UIEstimated Development Time: 10-14 weeks